![]() Enemy Within expands upon micro-management significantly, making the original game feel rather shallow in comparison. While it may look largely familiar, all the systems under the hood have undergone massive changes. The core of the game still consists of taking a six-person squad through grid-and-turn-based strategy gauntlets with an emphasis on cover and sight lines. It’s about the "how" and not the "what" as Enemy Within leans on substance to make its case. Featuring the same aliens-are-attacking story as the original, this expansion remixes new missions and enemies into an already-existing framework. A year later, Firaxis returns with a new Civilization-style expansion pack dubbed Enemy Within. ![]() Last year's XCOM: Enemy Unknown was a critical darling, redefining how a turn-based strategy game can look and play.
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