Now, there’s a new supply map, and several tweaks have been made to the supply mechanics, such as divisions being allowed to draw supply from multiple hubs. Managing spikes and supply hubs was proving difficult under past iterations, and the previous version of the supply map mode wasn’t providing the clarity that was needed. The upcoming No Step Back expansion and accompanying ‘Barbarossa’ update will focus on land warfare, and a big part of that will be overhauling the game’s supply interface and systems. Since supply was last brought up, a few assumptions have changed. Before they go, however, the team has one final dev diary to share on supply (again). ![]() ![]() Like most of Paradox Interactive’s employees, the Hearts of Iron IV team are about to disappear for the Swedish summer break, returning in the far, far future of August.
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